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	<title>Comments on: The Patcher Policies</title>
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	<link>http://pumpingirony.net/2008/05/01/the-patcher-policies/</link>
	<description>Me, My Virtual Self, and I</description>
	<pubDate>Wed, 20 Aug 2008 09:14:03 +0000</pubDate>
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		<title>By: Scott</title>
		<link>http://pumpingirony.net/2008/05/01/the-patcher-policies/#comment-317</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Fri, 09 May 2008 12:55:31 +0000</pubDate>
		<guid isPermaLink="false">http://pumpingirony.net/?p=94#comment-317</guid>
		<description>Guild Wars actually does that too. Buying the box means installing two CD's but even then you have three years worth of patching to catch up on. Thankfully, GW's patching system is pretty quick and painless. But if you're using the digital download version, just click the installer and you're in-game in roughly fifteen minutes, if what I've been told is accurate. Seems it installs the engine, etc. then only the current zone you're in. When you walk to another zone, it will take a minute or two to download that. And so forth.

It's noticeable when you're grouped with someone on their first time into a zone, but it's not game-breakingly slow. Most of GW's zones' loading times are just textures anyway; once you have all the textures on your hard drive, your zone changes are very fast.</description>
		<content:encoded><![CDATA[<p>Guild Wars actually does that too. Buying the box means installing two CD&#8217;s but even then you have three years worth of patching to catch up on. Thankfully, GW&#8217;s patching system is pretty quick and painless. But if you&#8217;re using the digital download version, just click the installer and you&#8217;re in-game in roughly fifteen minutes, if what I&#8217;ve been told is accurate. Seems it installs the engine, etc. then only the current zone you&#8217;re in. When you walk to another zone, it will take a minute or two to download that. And so forth.</p>
<p>It&#8217;s noticeable when you&#8217;re grouped with someone on their first time into a zone, but it&#8217;s not game-breakingly slow. Most of GW&#8217;s zones&#8217; loading times are just textures anyway; once you have all the textures on your hard drive, your zone changes are very fast.</p>
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		<title>By: thallian</title>
		<link>http://pumpingirony.net/2008/05/01/the-patcher-policies/#comment-316</link>
		<dc:creator>thallian</dc:creator>
		<pubDate>Thu, 08 May 2008 16:18:01 +0000</pubDate>
		<guid isPermaLink="false">http://pumpingirony.net/?p=94#comment-316</guid>
		<description>goo points here, I think it would be better to only have to download maps as you visit them and not have to install them on all on your machine beforehand. Its hard to say though maybe the other companies have tried this and haven't been able to pull it off with decent load times, or maybe they just don't care. I have been thinking that it would be really nice if whenever a company comes out with an expansion that all the free updates before it come on a separate dvd or something in the expansion box. This would mitigate strain on the interweb too.</description>
		<content:encoded><![CDATA[<p>goo points here, I think it would be better to only have to download maps as you visit them and not have to install them on all on your machine beforehand. Its hard to say though maybe the other companies have tried this and haven&#8217;t been able to pull it off with decent load times, or maybe they just don&#8217;t care. I have been thinking that it would be really nice if whenever a company comes out with an expansion that all the free updates before it come on a separate dvd or something in the expansion box. This would mitigate strain on the interweb too.</p>
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		<title>By: Scott</title>
		<link>http://pumpingirony.net/2008/05/01/the-patcher-policies/#comment-310</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Sun, 04 May 2008 12:22:34 +0000</pubDate>
		<guid isPermaLink="false">http://pumpingirony.net/?p=94#comment-310</guid>
		<description>Yes, I'm a Guild Wars player as well, and I really wish other developers had taken note of Arena.net's ingenuity with their streaming patch ability. The launcher itself is the "patch and play" variety but I always appreciated their ability to make changes while the game was live, and your client would stream the patch while you played, updating your game on-the-fly. 

None of this "Tuesday is Maintenance Day" or "Tomorrow the servers will be brought down from 7am to 1pm for a content update" we see everywhere else.</description>
		<content:encoded><![CDATA[<p>Yes, I&#8217;m a Guild Wars player as well, and I really wish other developers had taken note of Arena.net&#8217;s ingenuity with their streaming patch ability. The launcher itself is the &#8220;patch and play&#8221; variety but I always appreciated their ability to make changes while the game was live, and your client would stream the patch while you played, updating your game on-the-fly. </p>
<p>None of this &#8220;Tuesday is Maintenance Day&#8221; or &#8220;Tomorrow the servers will be brought down from 7am to 1pm for a content update&#8221; we see everywhere else.</p>
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		<title>By: Jeromai</title>
		<link>http://pumpingirony.net/2008/05/01/the-patcher-policies/#comment-309</link>
		<dc:creator>Jeromai</dc:creator>
		<pubDate>Sun, 04 May 2008 10:22:58 +0000</pubDate>
		<guid isPermaLink="false">http://pumpingirony.net/?p=94#comment-309</guid>
		<description>One of the things that most impressed me about Guild Wars when it first came out three years ago: the way that game handled patching. 

In parts. As you needed them.

You downloaded a small client. That client would patch itself very quickly, under 30 seconds, and start the intro, character selection, etc.

Every new area you went into, you downloaded a small patch. If you'd previously installed the map via CD, the update would only be ~500kb or less. The full map would be about 3-5 MB. Chump change really, with download speeds of 100-200kb/s. And it just looked like a loading screen. (Hell, it loads faster than AoC does.)

They also used to sneakily stream some content to you as you played the game. Don't know if it still does, but there used to be a slow trickle so that future load screen times would take even less time.

I loved that Guild Wars never once inflicted upon me a horrible wait time as I downloaded every single last byte, some of which I might never ever see (raid areas, etc.)</description>
		<content:encoded><![CDATA[<p>One of the things that most impressed me about Guild Wars when it first came out three years ago: the way that game handled patching. </p>
<p>In parts. As you needed them.</p>
<p>You downloaded a small client. That client would patch itself very quickly, under 30 seconds, and start the intro, character selection, etc.</p>
<p>Every new area you went into, you downloaded a small patch. If you&#8217;d previously installed the map via CD, the update would only be ~500kb or less. The full map would be about 3-5 MB. Chump change really, with download speeds of 100-200kb/s. And it just looked like a loading screen. (Hell, it loads faster than AoC does.)</p>
<p>They also used to sneakily stream some content to you as you played the game. Don&#8217;t know if it still does, but there used to be a slow trickle so that future load screen times would take even less time.</p>
<p>I loved that Guild Wars never once inflicted upon me a horrible wait time as I downloaded every single last byte, some of which I might never ever see (raid areas, etc.)</p>
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		<title>By: MMO Clerks &#187; Pumping Irony gets philosophical on patchers</title>
		<link>http://pumpingirony.net/2008/05/01/the-patcher-policies/#comment-306</link>
		<dc:creator>MMO Clerks &#187; Pumping Irony gets philosophical on patchers</dc:creator>
		<pubDate>Sat, 03 May 2008 15:03:58 +0000</pubDate>
		<guid isPermaLink="false">http://pumpingirony.net/?p=94#comment-306</guid>
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		<content:encoded><![CDATA[<p>[...] Read&nbsp;|&nbsp;Permalink&nbsp;|&nbsp;Email this&nbsp;|&nbsp;Linking&nbsp;Blogs&nbsp;|&nbsp;Comments [...]</p>
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		<title>By: Scott</title>
		<link>http://pumpingirony.net/2008/05/01/the-patcher-policies/#comment-301</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Fri, 02 May 2008 18:19:04 +0000</pubDate>
		<guid isPermaLink="false">http://pumpingirony.net/?p=94#comment-301</guid>
		<description>Hmph... well, aside from MMOADD I bought this huge hard drive when I build this system so... I just keep stuff (except WoW) installed. Actually this is a post-WoW system so it was never here to begin with.

The original idea was to dual-boot XP and Linux since I absolutely *loved* playing Guild Wars and WoW in Linux! The performance was better in WoW and let's be honest, instant desktop switching is so much better than the craptastic resource swapping that occurs in Windows when we alt+tab in and out of games.

However, much as I loves me some Linux, I just don't feel like putting up with the headaches, the configurations, and the whole "doesn't *quite* work as intended" that Cedega and WINE give to the majority of modern games.

As I said, I'm into instant gratification, I can't even be bothered rebooting just to game these days...</description>
		<content:encoded><![CDATA[<p>Hmph&#8230; well, aside from MMOADD I bought this huge hard drive when I build this system so&#8230; I just keep stuff (except WoW) installed. Actually this is a post-WoW system so it was never here to begin with.</p>
<p>The original idea was to dual-boot XP and Linux since I absolutely *loved* playing Guild Wars and WoW in Linux! The performance was better in WoW and let&#8217;s be honest, instant desktop switching is so much better than the craptastic resource swapping that occurs in Windows when we alt+tab in and out of games.</p>
<p>However, much as I loves me some Linux, I just don&#8217;t feel like putting up with the headaches, the configurations, and the whole &#8220;doesn&#8217;t *quite* work as intended&#8221; that Cedega and WINE give to the majority of modern games.</p>
<p>As I said, I&#8217;m into instant gratification, I can&#8217;t even be bothered rebooting just to game these days&#8230;</p>
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		<title>By: SmakenDahed</title>
		<link>http://pumpingirony.net/2008/05/01/the-patcher-policies/#comment-300</link>
		<dc:creator>SmakenDahed</dc:creator>
		<pubDate>Fri, 02 May 2008 14:15:11 +0000</pubDate>
		<guid isPermaLink="false">http://pumpingirony.net/?p=94#comment-300</guid>
		<description>I don't think so.

How was that for a general disagreement? 

I'm not sure all MMO players have MMO ADD like you do. :) I try to limit myself to two MMOs at most, but I usually end up playing only one at a time. I tend to uninstall MMOs when I feel I'm "done" with them. For example: I own EQ, EQ2, AC, AC2 (hehe), DAoC, AO, PS, SWG, MXO, CoH/V, VG, WoW, probably another one or two I forgot to mention (I just remembered them; GW, DDO and TR) and I might have access to one or two I can't mention, however, I only have WoW on my system at the moment.

I usually uninstall as a disincentive to play again because I know I will have to re-install and patch the games up again. 

Unfortunately, it's not all that discouraging because you can run most patchers overnight or get most of them caught up to date in a couple of hours (during which time I suck up to the wife before she learns I've subbed to another MMO).

Really, I don't notice any difference because I will only patch what I'm playing and subbed to anyway. :)</description>
		<content:encoded><![CDATA[<p>I don&#8217;t think so.</p>
<p>How was that for a general disagreement? </p>
<p>I&#8217;m not sure all MMO players have MMO ADD like you do. <img src='http://pumpingirony.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> I try to limit myself to two MMOs at most, but I usually end up playing only one at a time. I tend to uninstall MMOs when I feel I&#8217;m &#8220;done&#8221; with them. For example: I own EQ, EQ2, AC, AC2 (hehe), DAoC, AO, PS, SWG, MXO, CoH/V, VG, WoW, probably another one or two I forgot to mention (I just remembered them; GW, DDO and TR) and I might have access to one or two I can&#8217;t mention, however, I only have WoW on my system at the moment.</p>
<p>I usually uninstall as a disincentive to play again because I know I will have to re-install and patch the games up again. </p>
<p>Unfortunately, it&#8217;s not all that discouraging because you can run most patchers overnight or get most of them caught up to date in a couple of hours (during which time I suck up to the wife before she learns I&#8217;ve subbed to another MMO).</p>
<p>Really, I don&#8217;t notice any difference because I will only patch what I&#8217;m playing and subbed to anyway. <img src='http://pumpingirony.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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