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	<title>Comments on: The Intrusion of Levels</title>
	<atom:link href="http://pumpingirony.net/2008/07/02/the-intrusion-of-levels/feed/" rel="self" type="application/rss+xml" />
	<link>http://pumpingirony.net/2008/07/02/the-intrusion-of-levels/</link>
	<description>Me, My Virtual Self, and I</description>
	<pubDate>Fri, 21 Nov 2008 22:28:06 +0000</pubDate>
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		<title>By: Hudson</title>
		<link>http://pumpingirony.net/2008/07/02/the-intrusion-of-levels/#comment-571</link>
		<dc:creator>Hudson</dc:creator>
		<pubDate>Tue, 22 Jul 2008 01:06:11 +0000</pubDate>
		<guid isPermaLink="false">http://pumpingirony.net/2008/07/02/the-intrusion-of-levels/#comment-571</guid>
		<description>Interesting I will have to keep an eye on this. I like Guild Wars but stink so bad at PVP i had to give it up</description>
		<content:encoded><![CDATA[<p>Interesting I will have to keep an eye on this. I like Guild Wars but stink so bad at PVP i had to give it up</p>
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		<title>By: saylah</title>
		<link>http://pumpingirony.net/2008/07/02/the-intrusion-of-levels/#comment-555</link>
		<dc:creator>saylah</dc:creator>
		<pubDate>Wed, 16 Jul 2008 03:24:23 +0000</pubDate>
		<guid isPermaLink="false">http://pumpingirony.net/2008/07/02/the-intrusion-of-levels/#comment-555</guid>
		<description>For the past 2+ years (roughly), there have been 3 games I'm committed to purchasing unless the wheels come completely off the bus.  GW2 is one of those games.  The early description of features addressed the few things that kept me from liking it - private/instance quest zones, static world and too many invisible barriers for an explorer such as I.

I expect that many game developers and publishers would like a bigger slice of the MMO pie that Blizzard has made abundantly clear is out there.  I hope they don't ruin what it's existing population loves about the game chasing players eating frm the other table.  AC vs AC2 visions of failure dance in my head.  All I want is an open world like most other MMOs and they're free to leave the rest exactly as it is now.  Not like they care what I want. :-)</description>
		<content:encoded><![CDATA[<p>For the past 2+ years (roughly), there have been 3 games I&#8217;m committed to purchasing unless the wheels come completely off the bus.  GW2 is one of those games.  The early description of features addressed the few things that kept me from liking it - private/instance quest zones, static world and too many invisible barriers for an explorer such as I.</p>
<p>I expect that many game developers and publishers would like a bigger slice of the MMO pie that Blizzard has made abundantly clear is out there.  I hope they don&#8217;t ruin what it&#8217;s existing population loves about the game chasing players eating frm the other table.  AC vs AC2 visions of failure dance in my head.  All I want is an open world like most other MMOs and they&#8217;re free to leave the rest exactly as it is now.  Not like they care what I want. <img src='http://pumpingirony.net/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /></p>
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		<title>By: Scott</title>
		<link>http://pumpingirony.net/2008/07/02/the-intrusion-of-levels/#comment-542</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Wed, 09 Jul 2008 04:38:47 +0000</pubDate>
		<guid isPermaLink="false">http://pumpingirony.net/2008/07/02/the-intrusion-of-levels/#comment-542</guid>
		<description>More disappointment today seeing Massively mention a German interview with Jeff Strain where he said gear will be more important in GW2. Great... it's turning into another levels-and-gear-based MMO... aren't we sick to death of those yet?

@Shawn: Please tell me you'll push to get assigned to GW2 interviews for Massively, and you'll ask some hard-hitting questions? :mad:</description>
		<content:encoded><![CDATA[<p>More disappointment today seeing Massively mention a German interview with Jeff Strain where he said gear will be more important in GW2. Great&#8230; it&#8217;s turning into another levels-and-gear-based MMO&#8230; aren&#8217;t we sick to death of those yet?</p>
<p>@Shawn: Please tell me you&#8217;ll push to get assigned to GW2 interviews for Massively, and you&#8217;ll ask some hard-hitting questions? <img src='http://pumpingirony.net/wp-includes/images/smilies/icon_mad.gif' alt=':mad:' class='wp-smiley' /></p>
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		<title>By: Scott</title>
		<link>http://pumpingirony.net/2008/07/02/the-intrusion-of-levels/#comment-535</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Thu, 03 Jul 2008 23:16:26 +0000</pubDate>
		<guid isPermaLink="false">http://pumpingirony.net/2008/07/02/the-intrusion-of-levels/#comment-535</guid>
		<description>@Shawn: I love persistent worlds but after nearly a decade of same ol' same ol' level progression, I was really hoping Arena.net would stick to their guns and be "above all that," really showing the masses that a skills-based game that isn't EVE can work, and can work better than the old ones did. Oh well... maybe they'll still surprise me but I'm very disappointed in this "levels" and "sidekick" business nonetheless.</description>
		<content:encoded><![CDATA[<p>@Shawn: I love persistent worlds but after nearly a decade of same ol&#8217; same ol&#8217; level progression, I was really hoping Arena.net would stick to their guns and be &#8220;above all that,&#8221; really showing the masses that a skills-based game that isn&#8217;t EVE can work, and can work better than the old ones did. Oh well&#8230; maybe they&#8217;ll still surprise me but I&#8217;m very disappointed in this &#8220;levels&#8221; and &#8220;sidekick&#8221; business nonetheless.</p>
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		<title>By: Shawn</title>
		<link>http://pumpingirony.net/2008/07/02/the-intrusion-of-levels/#comment-533</link>
		<dc:creator>Shawn</dc:creator>
		<pubDate>Thu, 03 Jul 2008 21:27:08 +0000</pubDate>
		<guid isPermaLink="false">http://pumpingirony.net/2008/07/02/the-intrusion-of-levels/#comment-533</guid>
		<description>It does seem very strange that every innovation they've managed to break into the genre with GW, they're going to abandon to make it more like what the masses are used to. I enjoy persistent worlds and level progression, and I have a feeling I will enjoy GW2 if they make it the way they're saying so far, but to just disregard that innovation like that... it concerns me. 

That is of course, unless they just blow our minds with some way to create an entirely new system that solves all of our problems. If anyone can do it... they can :)</description>
		<content:encoded><![CDATA[<p>It does seem very strange that every innovation they&#8217;ve managed to break into the genre with GW, they&#8217;re going to abandon to make it more like what the masses are used to. I enjoy persistent worlds and level progression, and I have a feeling I will enjoy GW2 if they make it the way they&#8217;re saying so far, but to just disregard that innovation like that&#8230; it concerns me. </p>
<p>That is of course, unless they just blow our minds with some way to create an entirely new system that solves all of our problems. If anyone can do it&#8230; they can <img src='http://pumpingirony.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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		<title>By: Crimson Starfire</title>
		<link>http://pumpingirony.net/2008/07/02/the-intrusion-of-levels/#comment-524</link>
		<dc:creator>Crimson Starfire</dc:creator>
		<pubDate>Thu, 03 Jul 2008 03:11:39 +0000</pubDate>
		<guid isPermaLink="false">http://pumpingirony.net/2008/07/02/the-intrusion-of-levels/#comment-524</guid>
		<description>Your not the only one with this concern. Being such a huge Guild Wars fan, I will seriously cry if they make a WoW type game with Guild Wars 2. I'm not a fan of grinding just to gain levels and access to further stages of the game. Although the side kick system sounds cool, it implies there will be a lot of leveling involved... sigh

Have faith though, the guys at Anet seem to have a good idea on how to build an MMO. They haven't failed me yet... /holdbreath</description>
		<content:encoded><![CDATA[<p>Your not the only one with this concern. Being such a huge Guild Wars fan, I will seriously cry if they make a WoW type game with Guild Wars 2. I&#8217;m not a fan of grinding just to gain levels and access to further stages of the game. Although the side kick system sounds cool, it implies there will be a lot of leveling involved&#8230; sigh</p>
<p>Have faith though, the guys at Anet seem to have a good idea on how to build an MMO. They haven&#8217;t failed me yet&#8230; /holdbreath</p>
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