Turbine published another Developer Diary today with links to the latest articles on class advancement in the Mines of Moria expansion, this time for the Champion, Minstrel and the new Rune-Keeper class.

My primary alt is a minstrel so of these three articles, that’s the one of interest to me.

Highlights (for myself anyway) include:

  • Three new trait sets for each corresponding sphere of the class: dps, heals, and buffs.
    • Warrior-Skald: more traits focusing on War Speech and dps. Many minstrels who focus their efforts into dps keep the medium armour trait, but I’ve noticed all of the minstrel-specific end-game sets are light armour. It will be interesting to see if Turbine ever makes a medium minstrel set for those warrior-minstrels. Traits within the Warrior-Skald set will improve morale, further increasing the class’ solo ability, as well as increasing crit chances.
    • Watcher of Resolve: in addition to important new threat-management abilities, the minstrel gets its first Heal over Time! In Shadows of Angmar, HoT’s were solely the realm of captains who could trigger a HoT only after a critical hit or upon the death of an enemy. The new rune-keeper class also has at least one HoT (though I get the impression that it is further up the heal-attunement line and not immediately available), and now the minstrel will be getting a single light HoT ability which can be used from the beginning of a fight.
    • Protector of Song: new buff-oriented traits focus on power conservation as well as improving the duration of the minstrel’s buffs. A fellowship frost mitigation buff is a new ability, and a legendary trait will allow the minstrel to combine tales to have the effects of two tales at the same time.
  • Legendary weapons and songbooks! I mentioned in the previous article my disappointment that (it seems) lore-masters only get a legendary staff with no option of also having a legendary sword even though most of us dual-wield sword and staff. Minstrels will have both legendary weapons available to them as well as songbooks which will probably function similar to the various lore-master books to affect certain abilities and cooldowns.

As with the lore-master advancement, I am very much looking forward to taking my minstrel to level 60 and into the depths of Moria and beyond. I’ve been delighted with the class’ design and truly having a blast with it and have developed my own personal play styles. While solo, I am primarily in War Speech with a drum for increased dps at the expense of higher power use and half-strength heals. In a pinch I can switch to a harp for reduced power usage, or if I’m overwhelmed I can drop out of War Speech for full heals to keep myself alive, though doing less dps. In groups I typically stay out of War Speech and use a theorbo for reduced healing threat unless I foresee a power issue then I’ll equip a harp. I’m always examining the situation to see if I think I’d be able to fire off some buffs or not, which means I have to fight. The way I’m currently traited, the first fellowship-wide buffs come from Ballads (tier 3) then Anthems (tier 4), so I have to decide if I can afford to time — and power — to get through the first two tiers in order to trigger a Ballad. Usually I’ll go for Ballad of War which gives the group a buff to melee damage, though if we’re fighting drakes I’ll use a fire mitigation buff or a fear resistance buff when fighting undead. If I’m able to get to tier 4 Anthems my two favorites are Anthem of the Free Peoples which gives the group increased in-combat morale regeneration (which thereby allows me to work less at constant healing) and Anthem of Compassion to further reduce threat from healing. Sometimes I am able to get the ballads and anthems to help the group, other times I have to forego them for a bit and just heal if the group is getting beaten upon. Still other times I’ll start the sequence to attempt a ballad and anthem but the mobs will resist enough times that I’m in need of power and the group is in need of heals so I have to change tactics. I also have to keep in mind that if I do trigger an Anthem, it resets my ballad progression all the way back down to tier 1.

I find it a refreshing change of pace from other games where healers just stand in the back and heal while everyone else has fun. To help the group with buffs (and even some dps anthems), I have to fight, so in that sense it’s similar to how Warhammer has their healers fight in order to rank up their next heal, even though the mechanics themselves differ greatly between the two games.

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11 Responses to “Mines of Moria: More Class Advancement”
  1. Thallian UNITED STATES says:

    thanks for the info Scott :)

  2. SmakenDahed UNITED STATES says:

    There are three things stopping me from trying LOTRO:

    1) General malaise with it from numerous bloggers
    2) You like LOTRO but you also like DDO which seemed so wrong to me
    3) It’s Turbine (last time I tried to play DDO I couldn’t even boot the game… it’d crash on start up)

    Honestly, maybe if I get completely bored with WAR, I’ll give LOTRO a shot. Maybe… unlikely… okay, probably never. Sorry :0(

  3. Scott UNITED STATES says:

    I obviously don’t let the other bloggers dictate my own opinion. I joined CoW strictly to play with all the other bloggers but the game absolutely bores the shit out of me and I have had zero interest in the past week or so to login for any reason whatsoever. So much for what the bloggers say.

    My LOTRO guild leader is trying WAR and liking the RvR so I logged in the other day and in less than a minute I was pissed off and logged out. At least I said hi to CoW. And bye. :lol: I’ll see if this next patch fixes the issues that are setting off my temper or not. If not, I’m canceling for awhile. However, I’m also fully aware that even if they fix my bugs, there’s probably not much they can do about my boredom other than a total revamp of the game.

  4. SmakenDahed UNITED STATES says:

    Hey, I’m not trying to convince you otherwise. You tried it, didn’t like it and I (me…) think you won’t like it even if they patch anything. Don’t kid yourself. If it’s not your thing, it’s not your thing.

    My #1 point is looking at how those bloggers view other games and if their opinions match mine. i.e Darren tries anything, Jobildo likes everything and you tend to like things I’m not too keen on (even if I do agree with some of your points on things).

    Point #2 hints at that.

    Point #3 was simply a matter I my dislike for Turbine due to experience with their products, both current and past.

    The above comment is a child of my thinking about where I’d go if I find myself disliking WAR. I considered WoW but.. meh. This post is LOTRO focused and got me thinking about LOTRO which is one of the few MMOs I’ve yet to play. It’s a reminder of why that is and I figured I’d share. :D

  5. Scott UNITED STATES says:

    I like aspects of WAR. Love my Black Orc (even though I stopped playing him because I *S U C K* at melee PvP) and Shaman. Some (repeat: SOME) of the PvP was fun.

    Hard-coded keybinds (which happen to be the ones I *always* use for other things) piss me off. I don’t appreciate being forced to change everything around for one single game when there’s no excuse whatsoever on any world in any universe for keybinds to be hard-coded.

    Only one scenario per tier being used also sucks. No one questing, no one PQing, no one open RvRing. WAR isn’t everywhere at all; WAR is only in the instanced scenarios and that gets old in a damn hurry.

    If it weren’t for guild chat, I’d swear I was playing a single player MMO. That also pisses me off. If I hadn’t known about CoW, I’d literally be alone. If there’s no chat, how does anyone make friends? No one talks in scenarios either unless it’s the WoW kids who just insult everyone else for being noobs and not doing “their jobs.” I certainly wouldn’t want to guild with them… How the hell has anyone ever figured out who they want to guild with other than the CoW’s? Seriously…

    Mythic can fix everything except the community. I want to like WAR, I really do, but right now it’s just not cutting it for me.

  6. SmakenDahed UNITED STATES says:

    Keybinds? Which ones are hard coded? I could remap stuff that I needed to?

    Either way, “some” is often not enough to keep paying for something.

    The Scenario thing is REALLY annoying and I can’t help but think it’s due to people using the Join All button and somehow Nordenwatch queues up first simply because it’s listed first (or something logically flawed like that). I can’t believe that people only want to play Nordenwatch without having some fun in KE or GoE.

    I wouldn’t say no one was open RVRing, on Tuesday night I was up until about midnight doing Open RVR with a CoW group. We were taking objectives when we got zerged by Clan of Shadows (I use Zerg in the sense of them having far superior numbers and us facing a constant stream of enemies). We also joined up with some folks from Catalyst and took a keep then could take another one because Clan of Shadows and another guild (and stragglers) were defending it. It was a HUUUGE keep. We got the doors down but that was about it before we started losing (weak) people who needed sleep.

  7. Scott UNITED STATES says:

    The ones I’ve noticed so far are V, which I normally use for Voice Chat (Push-To-Talk) in most games. It brings up the Abilities frame in WAR and it’s hard-coded no matter what I set and unset in the keymap options. So I decided to change all my Voice Chat keybinds in every game and Ventrilo to the Mouse 4 button. Well, it seems Mythic has hard-coded that button as well to auto-run. They’ve also hard-coded B for bags, but at least I’m not currently interested in using B for anything. I remapped it to I for Inventory for inter-game consistency, though.

    My overall points still stand, however, and I read about the same things on other blogs from fans, fanboys, and people who are “meh” on the whole thing: it’s lonely, there’s no chat, and as I said, WAR is most certainly *not* everywhere as the slogan promised. WAR is only in a single instanced scenario per tier. For now. Seems Mythic already has their thinking caps on and are looking to fix that.

  8. JoBildo UNITED STATES says:

    I just want to say, I don’t like everything.

    I can’t stand Hello Kitty Online.

    That is all.

    :D

  9. Scott UNITED STATES says:

    Oh, come now Bildo… we’ve all seen that pic of you wearing your Cinnamonoroll tee shirt.

    Just man up and admit it, you’ll feel much better about yourself in the morning.

    *snickers*
    :lol:

  10. JoBildo UNITED STATES says:

    See… now I could be petty and point out that you apparently know the name of something from Hello Kitty but I won’t.

    I’ll just admit to my lifetime subscription of HKO, and move on.

    ;)

  11. Scott UNITED STATES says:

    I had to go to the HKO site and click on all the characters before I could find one even remotely not entirely feminine (and failed miserably) so I picked one I could nearly spell and keep a straight face! :smile:

    Ok, I lied — I couldn’t keep a straight face, either…

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