This actually comes from a console gaming perspective, specifically, but also something I’ve vaguely noticed in the MMOG crowd at times.

Why are co-operative games (let’s just call it PvE for familiarity’s sake, because that’s what it is) not considered multiplayer? It seems only the competitive (PvP) side of a game is “multiplayer” at all.

Whether I have 4 players playing co-operatively in Borderlands or 12 people raiding in LOTRO, is 4 or 12 not multiple players?

Taking it to the next step, would an MMO that had no form of PvP whatsoever in fact not be an MMO since apparently PvE doesn’t count, regardless how many players there actually may be doing it?

I’m just sayin’ …

5 Responses to “PvE is not Multiplayer?”
  1. xXJayeDuBXx UNITED STATES says:

    Interesting point you make there.

  2. Jason W UNITED STATES says:

    In CCG-land, we’d refer to games as either “2-player/one-on-one” or “multiplayer.” And then someone pointed out to me that “2 = multi.”

  3. syncaine UNITED STATES says:

    “Taking it to the next step, would an MMO that had no form of PvP whatsoever in fact not be an MMO since apparently PvE doesn’t count”

    Yes? (Keeping in mind PvP can be combat, econ, crafting, etc.)

  4. ender1986 UNITED STATES says:

    I’ve wondered this for YEARS!!

  5. Hudson UNITED STATES says:

    I’m still alive. Just posting here since Im not on twitter anymore

    jason01070 at gmail.com is email

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