This morning and afternoon were glorious. I took Arwellyn on a complete clear of The Grand Stair in Moria, which freed up 12 slots in her quest log, and earned enough Medallions of Moria to get the Stone-Reader’s Trousers, which makes 4/6 on the +10 Radiance set.
Then this evening I decided to take the advice of @Longasc and other people, including a few kin-mates, and skip ahead to the Mirkwood content even though I’m nowhere near finished with the Moria storyline.
So I ride Arwellyn all the way down to the docks in Lothlorien and talk to a few NPC’s then ride the boat over to Mirkwood. Very cool look and feel to the whole place, by the way, and kinda enjoying the music as well.
Apparently, if I am understanding correctly, this is similar to the tutorial for LOTRO where you’re in an instanced part of the world; Mirkwood, in this case. Only by completing the Forward to this quest/storyline will you be put into the real Mirkwood. The NPC asks that I complete his three tasks. Ok, no problem!
Oh, wait. Major problem! These quests were designed for lots of people being there to complete them! Obviously when Siege of Mirkwood launched, there were tons of players to do these and get through the gate into Mirkwood. Tonight? Not so much, they’re all already in Mirkwood doing quests, instances, and working on reputation. No one but Arwellyn and her pets in the not-really-Mirkwood area to do these introductory quests. People who have already done the Forward cannot go “back in time” to help, either. So, essentially, I am cut off from continuing in Mirkwood until I just happen to login when there are other people there.
Remember in WAR how Public Quests were useless if you were the only Public? That’s exactly what is happening here. The plus side is that these are truly Public – no need to actually get into a physical group, although that makes Fellowship-only skills useless – but again, without other people this type of setup slams you into a wall that there’s no going around.
I was looking forward to this, but now I’m playing my low-level Warden instead because he isn’t being cock-blocked from content…
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I’m trying to remember what those quests were, because I know that I did them solo on my burglar a couple of months back (I was behind the curve also).
I was also behind everyone else on getting into Mirkwood. I dont remember having to any group quests to gain access.
Yep, they’re all soloable indeed. And if timed right you can get NPC support troops for some of them.
Some quests are in the crowded areas so obviously one needs to consider surroundings and pull carefully. My captain got bold at one occasion and pulled more than he could handle even with last stand.
Don’t forget to check your deeds log, if you complete all of the invasion event deeds you get a title and an extra rune.
You can solo the quests. No worries. There are much harder quests in Mirkwood later on. Adarel can for sure give you class-specific advice.
You will for sure have no trouble to find all goblin scouts for instance, they will probably find you! This was a real problem for early invaders of Mirkwood, not enough scouts for all the many people.
You can do it. You don’t need Obama or anyone else to complete these quests. Think positive.
I did complete it all this morning. They are challenging, no denying that. Arwellyn leveled to 64 while doing these, and mobs were 61 but she was still taking one helluva beating.
The problem was that I was trying to do the quests as they seemed I should. “Help the soldiers take the forts!” Ok, so I did. But too many orcs and not enough soldiers = repeated defeats = could have bought a mount with what I spent on repairs. This morning I said “screw the soldiers” and waited for them to aggro everything as they spawned then sneaked into the fort to do my quests. Felt cheap but it’s done now.
The same thing happened to me on one of those until my friend helped me. Once you know some tricks though, they are more doable solo. But really, these tricks often involve feigning death, actual death, and other questionable practices